The Hazordhu II team works long and hard to provide you, the player, with a unique and involving roleplaying experience, along with the utilities you need to not only survive, but thrive in the lands of Hazordhu.
The creator. F0lak is the one who conceived of Hazordhu in 2005. He is the most active developer, and works on the website, artwork, and a fair bit of the programming for the game. He's the one who coordinates the efforts of the rest of team, as well as oversees the addition and removal of features for the game, and members from the team.
The server manager. He is F0lak's partner, and makes sure there is enough money to keep the server up and running, as well as handles any problems with networking. He's been a part of the team since 2006.
Kaiochao is the primary programmer, usually working with F0lak to design the many complex systems found in Hazordhu II. He's been a valuable asset for Hazordhu II ever since its beginnings back in 2005.
An aspiring musician, he has created multiple original tracks for Hazordhu II, and has been responsible for helping with the various sound effects in the game. He's been a part of the team since early 2011.
He works on a lot of the newer artwork for the game, seen in updates including and following 5610. He has also helped with several of the graphics on this website. He has been a member of the team since early 2011.
The newest member of the Hazordhu II dev team. Ayemel is an artist by nature, and spends much of her spare time working on pixel art for the game. She did much of the animations and pixel art for 5610 and has been a part of the team since the beginning of 2012.